Saturday, March 21, 2009

The last valet mission piece ~ Every car you drive from the restaurant has a little bit of loose change lying about. You are on a timer and don't have time to go grabbing through the seats. Why not use physics and momentum to your advantage? Slam on the brakes, Put you pedal to the floor, or turn sharply - anything to get the money to the drivers seat.

A concurrent mission is a mission in the game that doesn't need to be completed to be able to progress. The player has the choice to do it or not. Enjoy!

Here is an illustration to portray a game design concept on Valet Parking.

An old lady has forgotten what type of car she drives. She only knows certain things about it. You are set out to the parking lot to retrieve the car while she gives you hints of what she knows through the phone. The faster you can figure out and find which car is hers, the more points you gain. Enjoy.

Thursday, February 19, 2009

It's that time of the year where we get a project to be creative. Oh wait. That's everyday. Well this time around, we are working on hard surfaces! We are doing the same 3d modeling concept but with either a vehicle/weapon/armor/etc. I chose to do a buggy. What do you think? Enjoy.

Tuesday, February 17, 2009

Here is my finished model of brutus. He comes in 3 different forms throughout the "pipeline" from mudbox to in-game. I really enjoyed working on him and seeing him evolve. I hope all you guys did too! I am going to be continually working on him and improving him so that I can add him to my portfolio in tip top shape! Thanks for all of your support ~~

Mudbox







Maya Turn Around



Brutus Turn Around Link


In-Game





Monday, February 16, 2009

A piece of my altered valet mechanic. I changed the overall look to be more abstract. I tried stepping away from crisp lines this time around. Enjoy.




Also, I feel like I want a change in my style. So I am going to be undergoing that practice ~

Thursday, February 12, 2009

Game Mechanic #2

Here is a piece for my game mechanic. The game mechanics have to do with valet parking. This illustrates a power up that you can get that increases speed. I approached this with a more cartoony type of style. The game is 3rd person, casual. Enjoy!



Monday, February 9, 2009

Saints Row 2 Video Review!

Here is my video review of Saints row 2! It was a great game and I had a great time playing it! Enjoy!

Saints Row 2 Review!