Thursday, February 19, 2009

It's that time of the year where we get a project to be creative. Oh wait. That's everyday. Well this time around, we are working on hard surfaces! We are doing the same 3d modeling concept but with either a vehicle/weapon/armor/etc. I chose to do a buggy. What do you think? Enjoy.

Tuesday, February 17, 2009

Here is my finished model of brutus. He comes in 3 different forms throughout the "pipeline" from mudbox to in-game. I really enjoyed working on him and seeing him evolve. I hope all you guys did too! I am going to be continually working on him and improving him so that I can add him to my portfolio in tip top shape! Thanks for all of your support ~~

Mudbox







Maya Turn Around



Brutus Turn Around Link


In-Game





Monday, February 16, 2009

A piece of my altered valet mechanic. I changed the overall look to be more abstract. I tried stepping away from crisp lines this time around. Enjoy.




Also, I feel like I want a change in my style. So I am going to be undergoing that practice ~

Thursday, February 12, 2009

Game Mechanic #2

Here is a piece for my game mechanic. The game mechanics have to do with valet parking. This illustrates a power up that you can get that increases speed. I approached this with a more cartoony type of style. The game is 3rd person, casual. Enjoy!



Monday, February 9, 2009

Saints Row 2 Video Review!

Here is my video review of Saints row 2! It was a great game and I had a great time playing it! Enjoy!

Saints Row 2 Review!